While I walk, I experience a harmonious feeling that comes from the continual vanishing point of the architecture that surrounds my route. The feeling of walking in between constant seamless volumes is enhanced by the strongly regulated width and height of houses in Oslo. 
Games and walking in the city share the idea of the territory. In both of them, we flow through the topography to reach our destination. During our instinctive walking, intricate puzzles are in permanent motion shaping our mundanity. Through the Rubik’s cube and the walk, both of which are puzzles, I dice between the constricted freedom of the ludic volume and the everyday life. By drifting into corners of Oslo or navigating with the cube, I convince myself of certain freedom in a game and walk driven by seamless volumes. 
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